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LayeredRenderType#draw fix and general Flare fixes#103

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Ocelot5836 merged 4 commits intoFoundryMC:next/1.21from
GuyApooye:1.21
Feb 3, 2026
Merged

LayeredRenderType#draw fix and general Flare fixes#103
Ocelot5836 merged 4 commits intoFoundryMC:next/1.21from
GuyApooye:1.21

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LayeredRenderType#draw fix and Flare fixes and performance optimizations.

Fixes:

  • LayeredRenderType#draw using the defaultValue's shader for all layers.
  • Flare crashing due to incorrect array size.
  • Flare creating tons of Iterator objects causing massive memory allocations.

@Ocelot5836 Ocelot5836 changed the base branch from 1.21 to next/1.21 February 3, 2026 21:21
@Ocelot5836 Ocelot5836 merged commit 3eb7e4b into FoundryMC:next/1.21 Feb 3, 2026
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2 participants